![]() If you played Halo 5, it’s similar to how the jets worked in that, but it can be used more often and is a valuable offensive tool as well. Characters can now launch themselves into the air, and zip or strafe around. ![]() The most un-subtle of those changes is the addition of the jet pack. Instead, the improvements and changes are more subtle. Biotics can team up to cause explosions and soldiers can take advantage of a pulled/lifted enemy and go to town with a charged up assault rifle, just to name a few examples. Various abilities have synergy together just as they have in the past. This can include reaching terminals around the map or holding down multiple control points. Throughout the course of the match, there will be objectives that force you to leave your comfort zone, lest you will fail. Enemies trickle into a map in increasingly larger and more difficult waves, and it’s up to you and your team to take care of them. Things started off just as they did in Mass Effect 3. Despite not playing Mass Effect 3’s multiplayer in a couple of years, it didn’t take very long for me to readjust. Getting in before the rush, we had an opportunity to go a few rounds with Andromeda’s cooperative survival multiplayer. With the news that Mass Effect Andromeda won’t be having a multiplayer beta, PAX East became the last opportunity for fans to go hands-on before the game releases in a couple of weeks (a little earlier with EA access if you have it).
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